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Description
I wanted to have a few traditional fantasy spells and the idea of a lightning bolt is dear to my heart. That said, the game handles spells a little differently than most other CCGs (that I've seen at least) in that you can 'wield' an ability on a character if they meet the requirements, i.e. must be a Mage or must be non-Human etc., or it can be used as a 1-of shot kind of deal. The wielding of abilities comes with costs and randomness so you'll have to weigh whether or not possibly having it not work sometimes (but usable every skirmish) is better or worse than getting a single effect out of it, which could be bigger or smaller than the reusable wielded version.
Fun
Fun
Image size
1000x1667px 1.06 MB
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