Okay a few more days..honest! lol

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It's kind of amazing how much the misc. stuff doesn't change, like things I'm listening to or what I'm drinking.

My friend is back from the mainland and he's got a solid 5 days of coding coming up, definitely a huge boon for us as he's been able to already quash many-a-bug since he landed lol.  I think we're pretty set art asset-wise, I still have to finish up a town and a dungeon map but that's about it.  It's getting scary, we're so close to finishing.

The game itself plays pretty well for the first couple hours that i've put in, aside from one bug that prevents adding a specific character to your roster, but aside from that it's already light years ahead of our other RPG Obsidian Rift lol.  So close… so close...

Just working on audio, phasing in assets/areas, testing balance and we're done for 1.00.
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